#NESBRIS19 RESOURCE PAGE
CONTENTS (scroll down for each session):
Future Ready 101 (9-10.30am)
Part A: Big picture of technology and future work;
Part B: How Education and teachers can respond
Future Ready 102: First Kids on Mars (2-2.50pm)
Learn how to apply AR, VR, games and more to future-proof classroom learning
Future Ready 103: Spark Empathy, and Making XR (2.50-3.40pm)
Empatico, Merge Cube, CoSpaces - the best lesson tools available to help learners be ready right now
CREATIVE PROBLEM SOLVING MANTRA >
Ask: ‘What?’, ‘So What?’, ‘Now What?’
Creativity Research?
”There is consensus across all establishments that the development of creativity skills improves the learning experience for most learners, leads to improved engagement and is likely therefore to enhance achievement”
https://education.gov.scot/improvement/Documents/cre39-impact-report.pdf
FUTURE READY 101
The future is arriving faster than ever - so how can we actually get learners ready?!
SCENARIO 2035. 30-70% of jobs have been impacted by robotics and AI. Apps write their own code. Universal Basic Income has replaced the need for ‘work’ to define our lives. Humans are an inter-planetary species. Bio- tech is regularly implanted at birth. BUT how to start with preparing students for any of this?
LISTEN: BBC Kids Survey (1986 > 2020)
ACTIVITY: WillRobotsTakeMyJob.com
1. Visit the site
2. Go here for our discussion
(via GroupMap join.groupmap.com/107-779-756)
ACTIVITY: WhichFaceIsReal.com
1. Visit the site
2. Try to guess correctly which face is AI generated
ACTIVITY: talktotransformer.com
1. Visit site as a team
2. See how a modern neural network completes your text. Type the beginning of a story and see how good the AI is at continuing it…
ACTIVITY: Teams choose a topic to conduct a ‘What? So What?’ analysis on, then report back:
TOPICS:
‘2035’ ACTIVITY: FaceApp
1. Download the app (free)
2. Take a photo of yourself
3. Select ‘Age’ - then share ‘how would you feel at each age about living in the year 2050? Use hashtags #NESBRIS19 #BEFUTUREREADY
ACTIVITY: Futures Map (TeachTheFuture.org, Dr Peter Bishop)
1. Choose a word from this list that matches how you feel about yourself RIGHT NOW
2. get ready to add it to our Futures Map
3. Download slide set here.
ACTIVITY: BE FUTURE READY Framework v11 >>> Survey
Be Future Ready Survey
*ALSO: Ask about having your own customised ‘Be Future Ready’ Survey setup so you can track and support your team or project and have full access to their data.
ACTIVITY: Futureme.org - write a letter to your future self
How will you apply Creativity to learning?
> Choose a 1, 3 or 5 year timeframe
SPECIAL OFFER for NESBRIS19:
BE the first to sign up for 5 interactive episodes to explore the FutureWe Framework.
• On sale for first 20 people (only A$29.99, down from 79.99)
• Episode one is ready to download and experience via EdApp, with 4 more coming over next 3 months.
FUTURE READY 102
First Kids on Mars sandbox
In our workshop we will imagine, play, experiment and give you space to consider how to boost creativity and future-readiness in your classroom.
The First on Mars program has been developed as: “A sandpit for delivering best practice learning that shows how to prepare students for creative problem solving success now and into their futures”.
First on Mars is based on the literacies of the Be Future Ready Framework - Explore, Relate, Design, Deliver, Share
The first half of the workshop you will experience activities from the program for yourself,
The second half you will be invited to unpack the activities, play more with mobile tech, and begin applying to your work with learners.
NB. To see how First on Mars maps to ACARA,
Download this document (based on framework v10).
FIRST SCHOOL ON MARS TEACHERS PLAYBOOK
The ‘First School on Mars Playbook’ shows how to apply our activities in any classroom. Available for NESBRIS19 only price A$4.99 (down from 39.99).
Also available in standard editions:
Books http://bit.ly/fsom_playbook
Amazon Print on demand also available: http://bit.ly/fsom_playbook_print
FUTURE READY 103: EMPATICO + MAKE XR
How to do the framework literacies in the classroom > boost Empathy, make XR extended reality + Win a Merge Cube!
EMPATICO - Join the free empathy-boosting program for years 1-6 (high school soon) bit.ly/spark-empathy-signup that connects your students to global classrooms.
MAKE XR: Next generation storytelling via VR, AR, 3D
Download Jonathan’s free mini-book with overview, tips and lesson workflows at MakeXR.net.
- CoSpaces 30 day Pro code: COSJONATHANA
- 10% Cospaces discount code: COSNES19
TOOLS
Also:
See Jonathan’s CoSpaces Edu ‘made in 15 mins’ demo spaces:
1. Mars • 2. School project demo3D Face Scanning app iPhone X/XS Bellus3D
Plickers.com AR cards
About Jonathan:
PLAYFUL, FUTURE-READY, PRACTICAL LEARNING
Jonathan has 19 years experience helping light the spark that schools, universities & businesses can use to grow and learn together. From a Drama educator, to learning difficulties teachers, to technology trainer he has honed the craft of helping learners transition to digital tools, with a focus on mobile devices and SAMR model - and now AR, VR and XR. He also spends 90 mins a day researching future trends to distill this with his experience as a story-teller, teacher, & facilitator so he can facilitate rich, collaborative conversations and support missions like those from FutureWe.org. Let’s get busy!
Connect: LinkedIn.com/in/jonathannalder . Twitter: @jnxyz . jnxyz@mac.com
Advance Queensland Digital Champion . COSN Advisor . ASU ShapingEdu Mayor . Distinguished Educator . ICT Training and Innovation Coach St Peters Lutheran College . Gen[In] Board Member . First on Mars founder . Empatico Ambassador . CoSpaces Edu Ambassador