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#Makethink RESOURCE PAGE


CONTENTS (scroll down for full resources):

Part 1: READY FOR ANYTHING (10AM)
Part A: Big picture of technology and future work;

Part 2: READY FOR CLASS (10:20am)

> First Kids on Mars
Learn how to apply AR, VR, games and more to future-proof classroom learning

> Spark Empathy, and Making XR
Empatico, Merge Cube, CoSpaces - the best lesson tools available to help learners be ready right now

CREATIVE PROBLEM SOLVING MANTRA > 

Ask: ‘What?’, ‘So What?’, ‘Now What?’


1. Ready for anything

The future is arriving faster than ever - so how can we actually get learners ready?! 

SCENARIO 2035. 30-70% of jobs have been impacted by robotics and AI. Apps write their own code. Universal Basic Income has replaced the need for ‘work’ to define our lives. Humans are an inter-planetary species. Bio- tech is regularly implanted at birth. BUT how to start with preparing students for any of this?

STIMULUS: LISTEN > BBC Kids Survey (1986 > 2020)

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ACTIVITY: WillRobotsTakeMyJob.com
1. Visit the site
2. Go HERE and add: A. Jobs at risk, B. Jobs that are safe
(via GroupMap.com join.groupmap.com/097-639-421)

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ACTIVITY: WhichFaceIsReal.com
1. Visit the site
2. Try to guess correctly which face is AI generated

 
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ACTIVITY: talktotransformer.com 
1. Visit site as a team
2. See how a modern neural network completes your text. Type the beginning of a story and see how good the AI is at continuing it…

 

ACTIVITY: Teams choose a topic to conduct a ‘What? So What?’ analysis on, then report back:

TOPICS:


 
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‘2035’ ACTIVITY: FaceApp
1. Download the app (free)
2. Take a photo of yourself
3. Select ‘Age’ - then share ‘how would you feel at each age about living in the year 2050? Use hashtags #NESBRIS19 #BEFUTUREREADY


ACTIVITY: BE FUTURE READY Framework v11 >>> Survey

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Be Future Ready Survey

*ALSO: Ask about having your own customised ‘Be Future Ready’ Survey setup so you can track and support your team or project and have full access to their data.

 

SPECIAL OFFER for #MakeThink 2019:

BE the first to sign up for 5 interactive episodes to explore the FutureWe Framework.
On sale for first 20 people (only A$29.99, down from 79.99)
• Episode one and two are ready to download and experience via EdApp, with 3 more coming over next 3 months.

 

2. ready for class

First Kids on Mars sandbox

First on Mars is based on the literacies of the Be Future Ready Framework - Explore, Relate, Design, Deliver, Share

First on Mars is based on the literacies of the Be Future Ready Framework - Explore, Relate, Design, Deliver, Share

The First on Mars program has been developed as: “A sandpit for delivering best practice learning that shows how to prepare students for creative problem solving success now and into their futures”.

Whether 1 hour, or up to 2 day sessions, it boosts students future literacies (especially creative thinking and team work) that flows over to their regular units, or super-charges STEAM and space focused learning.

Your school could get also get seeds that have spent 6 months in space, simulated Mars regolith soil, mission patches and more.

Full info: FirstOnMars.net

NB. To see how First on Mars maps to ACARA,
Download this document (based on framework v10).

FIRST SCHOOL ON MARS TEACHERS PLAYBOOK

The ‘First School on Mars Playbook’ shows how to apply our activities in any classroom. ($39.99).


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EMPATICO + MAKE XR

How to do the framework literacies in the classroom > boost Empathy, make XR extended reality + Win a Merge Cube!

EMPATICO - Join the free empathy-boosting program for years 1-6 (high school soon) bit.ly/spark-empathy-signup that connects your students to global classrooms.

MAKE XR: Next generation storytelling via VR, AR, 3D

Download Jonathan’s free mini-book with overview, tips and lesson workflows at MakeXR.net.

- CoSpaces 30 day Pro code: COSJONATHANA
- 10% Cospaces discount code: COSNES19

TOOLS

  • CoSpaces Edu

  • Any apps for Merge Cube AR - here

  • VR Headset - Oculus Go here

Also:

 
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About Jonathan:

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PLAYFUL, FUTURE-READY, PRACTICAL LEARNING
Jonathan has 19 years experience helping light the spark that schools, universities & businesses can use to grow and learn together. From a Drama educator, to learning difficulties teachers, to technology trainer he has honed the craft of helping learners transition to digital tools #learntech, with a focus on mobile devices and SAMR model - and now AR, VR, XR and STEAM tech. He also spends 90 mins a day researching future trends to distill this with his experience as a story-teller, teacher, & facilitator so he can facilitate rich, collaborative conversations and support missions like those from FutureWe.org. Let’s get busy!

Connect: LinkedIn.com/in/jonathannalder  . Twitter: @jnxyz . jnxyz@mac.com

iWorld STEAM Ambassador . Advance Queensland Digital Champion . COSN Advisor . ASU ShapingEdu Mayor .  Distinguished Educator . ICT Training and Innovation Coach St Peters Lutheran College . Gen[In] Board Member . First on Mars founder . Empatico Ambassador . CoSpaces Edu Ambassador