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MiTE 2019


MiTE 2019 with Jonathan Nalder:
Mobile and ready for anything

Play, Creativity and launching best practice for classrooms so students can be future ready.

SCROLL DOWN

MiTE 2019


MiTE 2019 with Jonathan Nalder:
Mobile and ready for anything

Play, Creativity and launching best practice for classrooms so students can be future ready.

#MiTE2019 RESOURCE PAGE

CONTENTS:
1. Keynote resources  
2. First on Mars sandbox  
3. Make XR (AR, VR, 3D +)
4. Even more resources 

1. KEYNOTE

The future is arriving faster than ever - so how can we actually get learners ready?! 

SCENARIO 2035. 30-70% of jobs have been impacted by robotics and AI. Apps write their own code. Universal Basic Income has replaced the need for ‘work’ to define our lives. Humans are an inter-planetary species. Bio- tech is regularly implanted at birth. BUT how to start with preparing students for any of this?

L I N K S:

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KEYNOTE LIVE SLIDES:

Follow slides live on your device during Saturday keynote (Experimental :)

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CHALLENGE: What was your first mobile device?

(apart from calculators)

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Future Readiness self-mapping survey:

*ALSO: Ask about having your own Future Readiness Survey setup so you can track and support your team or project and have full access to their data.

 

O V E R V I E W S L I D E S :


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BONUS - ask about joining the free empathy-boosting program from bit.ly/spark-empathy that connects your students to global classrooms.


2. First Kids on Mars mobile tech sandbox

In our workshop we will imagine, play, experiment and give you space to consider how to boost creativity and future-readiness in your classroom.

The First on Mars program has been developed as: “A sandpit for delivering best practice learning that shows how to prepare students for success now and into their futures”.

  • The first half of the workshop you will experience activities from the program for yourself,

  • The second half you will be invited to unpack the activities, play more with mobile tech, and begin applying to your work with learners

First on Mars is based on the literacies of the Future Readiness Framework - Creativity, Community, Thinking and Planning, Project Delivery and Storytelling

First on Mars is based on the literacies of the Future Readiness Framework - Creativity, Community, Thinking and Planning, Project Delivery and Storytelling


TOOLS

App (Search names): • CoSpaces Edu • Any apps for ‘Merge Cube’

VR Headset - Oculus Go here
Merge Cube AR - here

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FIRST SCHOOL ON MARS TEACHERS PLAYBOOK

The ‘First School on Mars Playbook’ shows how to apply our activities in any classroom. Available for FREE just for MiTE for January:


3. Make XR

Extended Reality

Next generation storytelling via VR, AR, 3D

Download Jonathan’s free mini-book with overview, tips and lesson workflows at MakeXR.net.

Also:

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4. MORE?

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LEARN-O-METER and enviro-sensors for classrooms

Extensive research from the last 10 years shows that most learning environments are actively harming student learning through inadequate lighting, sound levels and air quality. In the past it was difficult to measure these at an individual room level, but new IOT (Internet of things) technology means classrooms can now be optimised as never before - even to the point of improving results in your school by 16%. 

Jonathan has been involved with and inspired by Learnometer, an advanced classroom environment sensor under development by Prof Stephen Heppell which will have a production version available early 2020.

  • Read Jonathan’s intro article here .

  • Learn about Jonathan’s Enviro-class project and how to participate here.

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About Jonathan:

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PLAYFUL, FUTURE-READY, PRACTICAL LEARNING
Jonathan has 18 years experience helping light the spark that schools, universities & businesses can use to grow and learn together. From a Drama educator, to learning difficulties teachers, to technology trainer he has honed the craft of helping learners transition to digital tools, with a focus on mobile devices and SAMR model - and now AR, VR and XR. He also spends 90 mins a day researching future trends to distill this with his experience as a story-teller, teacher, & facilitator so he can facilitate rich, collaborative conversations and support missions like those from FutureWe.org. Let’s get busy!

Connect: LinkedIn.com/in/jonathannalder  Twitter: @jnxyz

Advance Queensland Digital Champion . COSN Advisor .  Distinguished Educator . ICT Trainer St Peters Lutheran College . Gen[In] Board Member . First on Mars founder



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Introduction


The Future Starts With...

TRAINING YOUR STAFF TO BE AND CREATE

THRIVING, EFFECTIVE LEARNERS.

 

 

Take Action, or Read More Below

 

Introduction


The Future Starts With...

TRAINING YOUR STAFF TO BE AND CREATE

THRIVING, EFFECTIVE LEARNERS.

 

 

Take Action, or Read More Below

 

WHY PROGRESSIVE EDUCATORS ARE RE-TRAINING STAFF TO BE AND CREATE THRIVING, EFFECTIVE LEARNERS:

Since the very first computers were introduced, the question has been asked - do such tools effect thinking, and thus learning and Education? 

The resounding answer from the 1940's to today has been yes. And yet two different models have emerged as to how computing tools should be used. The first chooses to focus on the technology itself, but the second, which research has proven is effective, focuses on the task.

SCROLL DOWN to learn about which model you may have adopted, or begin your journey now.

All photography by Jonathan Nalder.

Ineffective Model

Technology will always be ineffective at improving education when it falls victim to the 'Shiny Object Syndrome' where the tech itself becomes the focus. Often in this scenario it is assumed that the very presence of digital technology in teacher and student hands will of itself be enough. Because this approach focuses so heavily on the tool, often vital planning and training are neglected, and the technology only serves to reinforce the traditional learning that was already occurring.

Have you inadvertently begun using this model? JNXYZ can help you audit your practice to find out.

Effective Model

For technology to be effective at improving teaching and learning, the focus of planning and training must remain on the learning goals and tasks that schools and universities have already determined as priorities. In this scenario, technology becomes only another tool for achieving these goals, and is only adopted if it does in fact provide a way to improve educational outcomes, and eventually allow the tasks to be redefined.

This is the type of focus that JNXYZ can help you move to and maintain and grow over time.

 

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I will..., my projects


I can help...

TRAIN YOUR STAFF TO BE

THRIVING, EFFECTIVE EDUCATORS

I will..., my projects


I can help...

TRAIN YOUR STAFF TO BE

THRIVING, EFFECTIVE EDUCATORS

HOW?

By listening to your needs, and helping you with strategic planning that focuses on integrating tech in ways that supports your learning tasks, and not the other way around.

We will achieve this focus in particular by drawing on the Challenge Based Learning and SAMR frameworks to move your staff and students from merely using technology as a substitute for what you were already doing, to a place where you can begin to redefine your learning tasks to address the challenges that educators and students face as the digital revolution really picks up speed.

The bottom line of such a redefinition is improved student outcomes, increased staff engagement, and a more effective learning community overall.

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Testimonials


Why engage JNXYZ to train your staff?

 

Testimonials


Why engage JNXYZ to train your staff?

 

"A really successful session and very much appreciated Jonathan's time, expertise and willingness to cater the session to the needs of the group"

- Apple Development Executive

 

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I've worked with


I HAVE WORKED WITH:

I've worked with


I HAVE WORKED WITH:

New Media Consortium (USA)

Hewlett Packard Catalyst Academy (USA)

Learning Without Frontiers (UK)

State Library of Queensland

The Living Knowledge Place

Education Services Australia

HP Life-Global online courses

Crowdsify.com

Educorp

Hewlett Packard Life Courses

ISTE (USA)

One Laptop per Child Australia

Appolearning (USA)

Stronger Smarter Institute

Macworld.com.au

Indigenous Education and Training Futures

TAFE Queensland

Edutech Australia

Explain Everything App

Apple Distinguished Educators

Sunshine Coast University

Slide2learn

V2 eLearning

National Museum of Australia

Queensland University of Technology

Cognition eLearning

Reckoner.com.au

21st Century Learning International


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options


WHAT TRAINING OPTIONS ARE AVAILABLE?

options


WHAT TRAINING OPTIONS ARE AVAILABLE?

 

Take action to book any of the above options > make an enquiry HERE

I can also offer specific workshops in:

 Watch and wearables, iBeacons, classroom environment testing, the SAMR model, the NMC Horizon Report, iTunes U, Digital Storytelling, using Instagram for #infopics and mobile photography, introductory 4K video for education, and Build - an Education theory of everything 

.

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packages


If you are unsure what option you need...

packages


If you are unsure what option you need...

you may want to consider a program that combines several elements across four potential packages:

 
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Innovation and Planning Package: Up to 10 days (which could be across one school term) of guiding your staff (and students) through how to foster a culture of creativity and innovation through the use of the SAMR model and Challenge Based Learning, as well as how to incorporate such thinking into a detailed project plan that integrates technology deeply into learning.

Preparing Your Project Package: Up to 10 days of working with your leadership team and selected staff (and student) champions to mentor them through preparing your project to move from plans to implementation to achieve maximum success. Includes assistance with preparing support resources and meeting with key partners and stake holders.

Implementing Your Project Package: Up to 10 days of supporting your staff through the implementation stage of your project to assist with trouble-shooting, additional staff training, creating additional support resources, and preparing to publish your end-products.

Evaluating Your Project Package: Up to 10 days of gathering reflective data and evaluate footage and artefacts to be packaged into a project report. This can further be developed into an online showcase and integrated with assistance to publish the projects end-products.

Go HERE to find out more about how these packages can work for you.



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Contact form


SO, HOW CAN I HELP?

Contact form


SO, HOW CAN I HELP?

Add your details here, and a message about what you need:

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About Jonathan


 

All about my aims and experience in delivering effective EdTech training and planning

About Jonathan


 

All about my aims and experience in delivering effective EdTech training and planning

>>> Please note this is an older page - contact Jonathan for updates! contact@futurewe.org

Hi. I'm Jonathan Nalder, founder of JNXYZ Education, and I believe education matters. 

PLAYFUL, FUTURE-READY, PRACTICAL LEARNING
Jonathan has 18 years experience helping light the spark that schools, universities & businesses can use to grow and learn together. From a Drama educator, to learning difficulties teachers, to technology trainer he has honed the craft of helping learners transition to digital tools, with a focus on mobile devices and SAMR model - and now AR, VR and XR (MakeXR.net). He also spends 90 mins a day researching future trends to distill this with his experience as a story-teller, teacher, & facilitator so he can facilitate rich, collaborative conversations and support missions like those from FutureWe.org. Let’s get busy!

Missions: FutureWe.org > How to think beyond tomorrow to thrive today. 
Bio: LinkedIn.com/in/jonathannalder 

Advance Queensland Digital Champion . COSN Advisor . Apple Distinguished Educator . ICT Trainer St Peters Lutheran College . Gen[In] Board Member . First on Mars founder



 

 

..................................................................................................

Jonathan has worked with:

Gen In Student Innovation Program

MiTE Conference

New Media Consortium (USA)

Hewlett Packard Catalyst Academy (USA)

Learning Without Frontiers (UK)

State Library of Queensland

The Living Knowledge Place

Education Services Australia

HP Life-Global online courses

Crowdsify.com

Educorp

ISTE (USA)

One Laptop per Child Australia

Appolearning (USA)

Stronger Smarter Institute

Macworld.com.au

Indigenous Education and Training Futures

TAFE Queensland

Edutech Australia

Explain Everything App

Apple Distinguished Educators

Sunshine Coast University

Slide2learn

V2 eLearning

National Museum of Australia

Queensland University of Technology

Book Creator App

21st Century Learning International

Cognition eLearning

Reckoner.com.au

.........................................................................................................................

For personal enquiries, please contact jnxyz@icloud.com.


 

 

Visit About.me/jnxyz to learn about Jonathan Nalder and his experience, awards and publications.

Visit About.me/jnxyz to learn about Jonathan Nalder and his experience, awards and publications.

..................................................................................................

Twitter Sharing:

Visit twitter.com/jnxyz to see the latest #Edtech, #mLearn and #iPadEd links and info that Jonathan has been sharing.

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Jonathan Nalder BIO:

* ICT Digital Coach, St Peters Lutheran College

* Founder, FutureWe.org

* Former Project Officer: Mobile & Digital Learning, Indigenous Education, Queensland Department of Education

* Former One Laptop per Child Project Officer
* Literacy, Numeracy,History, Drama Teacher
*  Apple Distinguished Educator
* Co-founder of Slide2learn iPad & iPhone Education community
* Author, 'The iPad is not a PC - How to think different about app workflows' iBook
* Co-founder of E20 education community

* Winner, Learning Without Frontiers Primary Innovator Award (UK)

* New Media Consortium K-12 Ambassador

* Made a HP Catalyst Academy Fellow, 2013

* Member of NMC Horizon Report Board 2014+

* Selected for HP Life 'Back to School' Campaign via E20

* Explain Everything Advisory Board 2014

* Book Creator Ambassador 2015

* Winner, NMC Henderson Prize 2015

* Received Apple Professional Development Certification 2015

* EdFutures Senior Fellow 2016

 

CoSpaces Edu Ambassador

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Beacons


Beacons & Education

TRAINING OVERVIEW

Beacons


Beacons & Education

TRAINING OVERVIEW

Beacon in Education updates:

http://jnxyz.education/beaconsforeducationblog

 

OVERVIEW:

A. Intro | B. What? | C. Who? | D. Why? SAMR model + What would students say? | E. HOW?


A. INTRO


                       - Geoff Ellwood

                       - Geoff Ellwood

B. WHAT?

  • Last 10 years has seen the digitalisation of education
  • Much focus has moved to online and the cloud
  • iBeacons can bring back a sense of local contact and the importance of physical movement and location
  • iBeacons act as bluetooth emitters. Apps listen for specific beacons then trigger pre-programmed notifications, actions and experiences on your device
  • Requires bluetooth to be turned on, and an app installed 

 


C. WHO and how?

  • Paul Hamilton - Matthew Flinders Anglican School • LINK

  • Geoff Ellwood & School eLockers LINK

  • iClevedon LINK

  • Kuwait school LINK

  • UN exhibit LINK

 


D. WHY?

Explore > Can iBeacons re-connect device-enhanced learning to physical world?

  1. Examine one of the links above, or find your own link

  2. Add a response to TodaysMeet.com/wearables

  3. Add another response i.e. 'What would students say?'

Explore > The SAMR model of technology integration provides a useful framework to audit how wearables might be used in education.

1. What is the SAMR model?

> Substitution > Augmentation > Modification > Redefinition

  • SAMR explained in 120 seconds • LINK
  • SAMR compared to Blooms Taxonomy • LINK

2. As a group, match the use cases above with the SAMR levels using the SAMR Journey template • LINK


E. HOW to get started?

1. Get some beacons

  • Bluecat, Kontakt or Estimote (iOS), Lightcurb (iOS + Android),
  • OR any laptop or mobile device (with Bluetooth 4.0)

2. EASY: Beecon app • LINK 

  • Also try Lightcurb • LINK

3. MEDIUM: Beecondo • LINK

4. HARD: Learn to code! Or pay a developer (Crowdsify)

 


More: http://jnxyz.education/beaconsforeducationblog 

HOT TIP:  Head to LinkedIn to join the fast growing 'iBeacons in Education' discussion group.