#CUEBOLD RESOURCE PAGE
DAY1: READY FOR ANYTHING Session 1: Big picture of technology and future work Session 2: How Education and teachers can respond
Day2: READY FOR CLASS Session 1:'First on Mars' - learn how to apply AR, VR, games and more to future-proof classroom learning Session 2: Empatico, Merge Cube, CoSpaces - the best lesson tools available to help learners be ready right now
DAY 1. READY FOR ANYTHING?
The future is arriving faster than ever - so how can we actually get learners ready?!
SCENARIO 2035. 30-70% of jobs have been impacted by robotics and AI. Apps write their own code. Universal Basic Income has replaced the need for ‘work’ to define our lives. Humans are an inter-planetary species. Bio- tech is regularly implanted at birth. BUT how to start with preparing students for any of this?
1. Visit the site
2. Try to guess correctly which face is AI generated
1. Download the app (free)
2. Select ‘Age’ - then share ‘how would you feel at each age about living in the year 2050? Use hashtags #CUEBOLD #BEFUTUREREADY
ACTIVITY: Futures Map (TeachTheFuture.org, Dr Peter Bishop)
1. Choose a word from this list that matches how you feel about yourself RIGHT NOW
2. get ready to add it to our Futures Map
3. Download slide set here.
DRAFT FutureWe Readiness Framework v11:
*ALSO: Ask about having your own Future Readiness Survey setup so you can track and support your team or project and have full access to their data.
ACTIVITY: Futureme.org - write a letter to your future self
Which of the twenty literacies or other skill would you most want your future self to have worked on?
SPECIAL OFFER for CUE BOLD:
O V E R V I E W S L I D E S :
DAY 2. READY FOR CLASS
1. First Kids on Mars mobile tech sandbox
In our workshop we will imagine, play, experiment and give you space to consider how to boost creativity and future-readiness in your classroom.
The First on Mars program has been developed as: “A sandpit for delivering best practice learning that shows how to prepare students for success now and into their futures”.
The first half of the workshop you will experience activities from the program for yourself,
The second half you will be invited to unpack the activities, play more with mobile tech, and begin applying to your work with learners
FIRST SCHOOL ON MARS TEACHERS PLAYBOOK
Also available in standard editions:
Amazon Print on demand also available: http://bit.ly/fsom_playbook_print
2. MakING XR + EMPATICO
How to do the framework literacies in the classroom > boost Empathy, make XR extended reality + Win a Merge Cube!
EMPATICO - Join the free empathy-boosting program for years 1-6 (high school soon) bit.ly/spark-empathy-signup that connects your students to global classrooms.
MAKE XR: Next generation storytelling via VR, AR, 3D
Download Jonathan’s free mini-book with overview, tips and lesson workflows at MakeXR.net.
- CoSpaces 30 day Pro code: COSJONATHANA
- 10% Cospaces discount code: COSCUEBOLD19
PLAYFUL, FUTURE-READY, PRACTICAL LEARNING
Jonathan has 18 years experience helping light the spark that schools, universities & businesses can use to grow and learn together. From a Drama educator, to learning difficulties teachers, to technology trainer he has honed the craft of helping learners transition to digital tools, with a focus on mobile devices and SAMR model - and now AR, VR and XR. He also spends 90 mins a day researching future trends to distill this with his experience as a story-teller, teacher, & facilitator so he can facilitate rich, collaborative conversations and support missions like those from FutureWe.org. Let’s get busy!
Connect: LinkedIn.com/in/jonathannalder . Twitter: @jnxyz . firstname.lastname@example.org
Advance Queensland Digital Champion . COSN Advisor . ASU ShapingEdu Mayor . Distinguished Educator . ICT Training and Innovation Coach St Peters Lutheran College . Gen[In] Board Member . First on Mars founder . Empatico Ambassador . CoSpaces Edu Ambassador